Connect with us

Gaming

Star Wars Outlaws title update 1.3.0 improves speeder travel and more

Published

on

Star Wars Outlaws Header

Ubisoft has rolled out update 1.3.0 for Star Wars Outlaws, and has also revealed that update 1.4.0 is set to release on November 21st. The latest update primarily focuses on NPC behavior during combat, improvements to speeder travel, and enhancements to stealth gameplay. Below are the complete patch notes for Star Wars Outlaws 1.3.0.

Star Wars Outlaws 1.3.0 Patch Notes

NOTABLE CHANGES:

  • Implemented stealth changes to ‘False Flag’ and other missions to give players more flexibility in their approach without the risk of failure
  • Enhanced speeder travel by reducing collisions with environmental objects
  • Improved NPC combat behavior
  • Increased auto-save opportunities in open world hostile areas
  • Scaled ‘Wanted’ difficulty based on player progression
  • Improved AI speeder avoidance

FULL PATCH NOTES:

Performance & Stability

  • Fixed crashing issue when selecting ‘New Game’
  • Improved overall stability and FPS drops
  • Resolved game crash when using Electrobinoculars on PS5
  • Enhanced stability with GeForce Now

General Gameplay

  • Increased and improved quest checkpoints
  • Improved manual and autosave features
  • Removed autosave restrictions for combat/detection
  • Enhanced NPC and player animations
  • Scaled ‘Wanted’ difficulty based on player progression
  • Improved enemy AI and combat behavior
  • Fixed issues with certain in-game mechanics

UI, HUD and Settings

  • Improved UI elements
  • Updated keybind for Hyperspace jump
  • Added segments to VRAM meter
  • Equipment screen now has option to mark all items as viewed
  • Resolved cursor disappearance issue on PC when using a controller

Audio

  • Normalized NPC voice lines with player detection
  • Fixed music absence on Renpali station
  • Fixed multiple sound effects disappearing after game completion
  • Improved sound effects for various actions

Cinematics

  • Enhanced textures in cinematics
  • Fixed issues with blurred images in cinematics

Camera

  • Improved camera interactions with vendors
  • Enhanced camera re-center speed on speeder

Worlds, Fauna and Flora

  • Increased spawn rates for speeder races
  • Made Varaki predator on Toshara more challenging

Sabacc:

  • Fixed missing music and ambiance

Photo Mode:

  • Separated camera inversion from gameplay camera
  • Added option to disable UI sounds in photo mode
  • Unified camera speed for panning and movement
  • Enabled switching between 16:9 and 21:9 modes
  • Introduced color picker UI
  • Included black, white, and neon cyan Star Wars Outlaws logo
  • Fixed UI elements appearing in photos

Accessibility:

  • Removed glitch effect while using Electrobinoculars
  • Removed directional arrow for Kay’s captions
  • Added visual reminder for Nix quick actions
  • Included new accessibility settings from updates
  • Added menu remapping section
  • Remappable keys for Hyperspace menu and jump
  • Added settings to invert photo mode camera axes
  • Repositioned menu narration
  • Added setting to prevent voice lines interrupting narration
  • Expanded menu narration coverage
  • Fixed issues with color presets and mission allies
  • Corrected remapped input actions

Miscellaneous

  • Fixed NPC speeder collisions
  • Corrected intel location for Thorden’s itinerary
  • Enabled Trailblazer’s devices during syndicate quests

__MAIN & SIDE QUESTS __(spoiler alert)

Canto Bight

  • Beginnings

    • Resolved issue with Nix getting stuck

Toshara

  • Underworld

    • Highlighted traversal opportunities

  • False Flag

    • Adjusted mission for player flexibility and stealth
    • Removed some alarm panels
    • Tweaked mission failure text
    • Modified NPC and enemy placements

  • ‘I’m here’ Intel

    • Fixed spawning issue with blocking rock

Kijimi

  • The Hive

    • Adjusted NPC and enemy placements

  • Resolved issue with Jet Kordo’s vault

Tatooine

  • Jabba’s favor

    • Fixed issue with Vail and speeder mounting
    • Removed alarm panels
    • Adjusted NPC and enemy placements

Akiva

  • Viper

    • Fixed issue with rebels after Viper droid fight

  • The Scavenger

    • Fixed speeder spawn issue

  • Money Drop

    • Resolved missing objective

  • Revelator

    • Fixed player movement during Trailblazer encounter

Source: Ubisoft

Please rewrite this sentence.

See also  Turns out the Triforce might have, sort of, been hiding in plain sight in Zelda: Tears of the Kingdom all along

Trending